The map is a 2D representation of the object's surface, divided into a rectangular grid of cells. The color of each cell represents the value of the surface property at that point on the surface. The resolution of the map, or the number of grid cells, depends on the performance demands of the simulation.
Legend[edit | edit source]
A horizontal legend appears below the map, displaying the values represented by the map colors. A dropdown menu to the right of the legend controls the units used. The legend can be toggled on and off in the Surface Map Settings menu.
Color Scheme[edit | edit source]
The color scheme used in the map can be changed using the Gradient setting in the Surface Map Settings menu. The Logarithmic setting in this menu will determine whether the color scheme is linear or logarithmic.