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* They can [[Collision|collide]] with other objects. |
* They can [[Collision|collide]] with other objects. |
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* They have a [[Surface Temperature|surface temperature]], distinct from their internal [[Effective Temperature|effective temperature]]. |
* They have a [[Surface Temperature|surface temperature]], distinct from their internal [[Effective Temperature|effective temperature]]. |
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− | * They have a simulated [[composition]]. |
+ | * They have a simulated [[Materials|composition]]. |
Latest revision as of 03:05, 27 September 2019
A Human-Scale Object in Universe Sandbox is a simulated object representing an actual or fictional artificial object in the size range of the everyday human experience, from objects small enough to be held (such as a bowling ball), to objects larger than buildings (such as the Great Pyramid of Giza).
Properties Panel[ | ]
The properties panel for a Human-Scale object will include the following tabs:
Characteristics[ | ]
Human-Scale Objects have the following characteristics:
- They are attracting objects, meaning that they exert a gravitational force on other objects in the simulation.
- They are attracted objects, meaning that they feel the effects of gravity from other attracting objects in the simulation.
- They have calculated orbital elements, and their orbit can be displayed.
- They can collide with other objects.
- They have a surface temperature, distinct from their internal effective temperature.
- They have a simulated composition.