Difference between revisions of "Explode Tool"

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(Added page for Explode Tool)
 
(Added link to friction fragmentation)
 
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The Explode Tool will destroy a selected object, removing it from the simulation and producing [[Fragment|fragments]]. If the selected object is a [[Star|star]], the Explode Tool will cause a [[supernova]] instead.
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The Explode Tool will destroy a selected object, removing it from the simulation and producing [[Fragment|fragments]]. The explosion also produced a spherical [https://en.wikipedia.org/wiki/Wavefront wavefront] that expands outwards with time. If this wavefront collides with another object in the simulation, the friction of the exploded material passing the object may trigger [[Friction Fragmentation|friction fragmentation]].
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If the selected object is a [[Star|star]], the Explode Tool will cause a [[supernova]] instead.
   
 
==Tool Details==
 
==Tool Details==

Latest revision as of 18:45, 12 September 2019

The Explode Tool will destroy a selected object, removing it from the simulation and producing fragments. The explosion also produced a spherical wavefront that expands outwards with time. If this wavefront collides with another object in the simulation, the friction of the exploded material passing the object may trigger friction fragmentation.

If the selected object is a star, the Explode Tool will cause a supernova instead.

Tool Details[edit | edit source]

Location[edit | edit source]

The Explode button in located in the Tools menu in the bottom bar.

Settings[edit | edit source]

  • If Auto Energy is on, Universe Sandbox will automatically calculate how much energy is released in the explosion and the speed of the fragments, based on the mass and escape velocity of the object.
  • If Auto Energy is off, the user can set the Explosion Energy and Fragment Speed.