Auto Orbit

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The Auto Orbit action will change the selected object's Velocity Vector to place the object in a circular orbit around its Orbital Parent or, if no Orbital Parent is assigned, around its Strongest Attractor.

Property Details[edit | edit source]

Location[edit | edit source]

The Auto Orbit button can be found in the Actions sections of the Overview and Motion tabs of an object's properties panel, or at the top of the Actions tab.